chore: cleanup and mild refactoring

This commit is contained in:
Philip Stark 2023-05-12 17:37:21 +02:00
parent 70458d4ed9
commit 519b36bfed
3 changed files with 26 additions and 189 deletions

View file

@ -97,17 +97,12 @@ WORDCLOCK_SCHEMA = cv.Schema(
cv.Required(CONF_SEGMENTS): cv.ensure_list(WORDCLOCK_SEGMENT_SCHEMA), cv.Required(CONF_SEGMENTS): cv.ensure_list(WORDCLOCK_SEGMENT_SCHEMA),
cv.Required(CONF_MINUTES): cv.ensure_list(WORDCLOCK_MINUTE_SCHEMA), cv.Required(CONF_MINUTES): cv.ensure_list(WORDCLOCK_MINUTE_SCHEMA),
cv.Required(CONF_HOURS): cv.ensure_list(WORDCLOCK_HOUR_SCHEMA), cv.Required(CONF_HOURS): cv.ensure_list(WORDCLOCK_HOUR_SCHEMA),
# cv.Optional(
# CONF_FADE_LENGTH, default="700ms"
# ): cv.,
cv.Optional( cv.Optional(
CONF_FADE_LENGTH, default="700ms" CONF_FADE_LENGTH, default="700ms"
): cv.positive_time_period_milliseconds, ): cv.positive_time_period_milliseconds,
cv.Optional( cv.Optional(
CONF_UPDATE_INTERVAL, default="16ms" CONF_UPDATE_INTERVAL, default="16ms"
): cv.positive_time_period_milliseconds, ): cv.positive_time_period_milliseconds,
# cv.GenerateID(DATA_VECTOR_SEGMENTS_HOUR): cv.declare_id(cg.std_vector.template(cg.std_vector.template(cg.uint16))),
# cv.GenerateID(DATA_VECTOR_SEGMENTS_MINUTE): cv.declare_id(cg.std_vector.template(cg.std_vector.template(cg.uint16))),
cv.GenerateID(DATA_VECTOR_SEGMENTS): cv.declare_id(cg.std_vector.template(cg.uint16)), cv.GenerateID(DATA_VECTOR_SEGMENTS): cv.declare_id(cg.std_vector.template(cg.uint16)),
} }
) )
@ -127,17 +122,9 @@ async def to_code(config):
wrapped_color_off = await cg.get_variable(config[CONF_COLOR_OFF]) wrapped_color_off = await cg.get_variable(config[CONF_COLOR_OFF])
cg.add(var.set_off_color(wrapped_color_off)) cg.add(var.set_off_color(wrapped_color_off))
# segments_vector_ptr = cg.new_Pvariable(config[DATA_VECTOR_SEGMENTS])
# void Wordclock::setup_transitions(uint32_t milliseconds) {
# this->on_transformer->setup(0, this->brightness, milliseconds);
# this->off_transformer->setup(this->brightness, 0, milliseconds);
# }
cg.add(var.setup_transitions(config[CONF_FADE_LENGTH])) cg.add(var.setup_transitions(config[CONF_FADE_LENGTH]))
cg.add(var.set_brightness(int(config[CONF_BRIGHTNESS] * 255))) cg.add(var.set_brightness(int(config[CONF_BRIGHTNESS] * 255)))
SEGMENT_MAP = dict() SEGMENT_MAP = dict()
for idx, segment in enumerate(config[CONF_SEGMENTS]): for idx, segment in enumerate(config[CONF_SEGMENTS]):
SEGMENT_MAP[segment[CONF_NAME]] = idx SEGMENT_MAP[segment[CONF_NAME]] = idx
@ -151,7 +138,6 @@ async def to_code(config):
exp = cg.StructInitializer(SegmentCoords, ("x1", x1), ("y1", y1), ("x2", x2), ("y2", y2),) exp = cg.StructInitializer(SegmentCoords, ("x1", x1), ("y1", y1), ("x2", x2), ("y2", y2),)
cg.add(var.add_segment(exp)) cg.add(var.add_segment(exp))
if CONF_WORDCLOCK_STATIC_SEGMENTS in config: if CONF_WORDCLOCK_STATIC_SEGMENTS in config:
for segment_name in config[CONF_WORDCLOCK_STATIC_SEGMENTS]: for segment_name in config[CONF_WORDCLOCK_STATIC_SEGMENTS]:
cg.add(var.add_static(SEGMENT_MAP[segment_name])) cg.add(var.add_static(SEGMENT_MAP[segment_name]))
@ -159,45 +145,9 @@ async def to_code(config):
for idx, hour in enumerate(config[CONF_HOURS]): for idx, hour in enumerate(config[CONF_HOURS]):
segment_ids = [SEGMENT_MAP[a] for a in hour[CONF_SEGMENTS]] segment_ids = [SEGMENT_MAP[a] for a in hour[CONF_SEGMENTS]]
cg.add(var.add_hour(hour[CONF_HOUR], cg.std_vector.template(cg.uint16).new(segment_ids))) cg.add(var.add_hour(hour[CONF_HOUR], cg.std_vector.template(cg.uint16).new(segment_ids)))
# segments_vector_ptr = segments_vector_ptr.new(segment_ids)
# foo = await cg.get_variable(config[DATA_VECTOR_SEGMENTS])
# foo = cg.std_vector.template(cg.uint16).new(segment_ids)
# del foo
for idx, minute in enumerate(config[CONF_MINUTES]): for idx, minute in enumerate(config[CONF_MINUTES]):
segment_ids = [SEGMENT_MAP[a] for a in minute[CONF_SEGMENTS]] segment_ids = [SEGMENT_MAP[a] for a in minute[CONF_SEGMENTS]]
cg.add(var.add_minute(minute[CONF_MINUTE], minute[CONF_HOUR_OFFSET], cg.std_vector.template(cg.uint16).new(segment_ids))) cg.add(var.add_minute(minute[CONF_MINUTE], minute[CONF_HOUR_OFFSET], cg.std_vector.template(cg.uint16).new(segment_ids)))
# segments_vector_ptr = segments_vector_ptr.new(segment_ids)
# segments_vector_ptr = cg.new_Pvariable(config[DATA_VECTOR_SEGMENTS], segment_ids)
# foo = await cg.get_variable(config[DATA_VECTOR_SEGMENTS])
# foo = cg.std_vector.template(cg.uint16).new(segment_ids)
# segments_vector = cg.new_Pvariable(core.ID(None, type=cg.std_vector.template(cg.uint16)), segment_ids)
# del foo
await cg.register_component(var, config) await cg.register_component(var, config)
# hours = []
# for idx, hour in enumerate(config[CONF_HOURS]):
# segment_ids = [SEGMENT_MAP[a] for a in hour[CONF_SEGMENTS]]
# exp = cg.std_vector.template(cg.uint16)(segment_ids)
# hours.append(exp)
# hours_array = cg.new_variable(config[DATA_VECTOR_SEGMENTS_HOUR], cg.std_vector.template(cg.std_vector.template(cg.uint16))(hours))
# minutes = []
# for idx, hour in enumerate(config[CONF_MINUTES]):
# segment_ids = [SEGMENT_MAP[a] for a in hour[CONF_SEGMENTS]]
# exp = cg.std_vector.template(cg.uint16)(segment_ids)
# minutes.append(exp)
# minutes_array = cg.new_variable(config[DATA_VECTOR_SEGMENTS_MINUTE], cg.std_vector.template(cg.std_vector.template(cg.uint16))(minutes))
# for idx, hour in enumerate(config[CONF_HOURS]):
# exp = cg.std_vector.template(cg.uint16)(segment_ids)
# cg.add(var.add_hour(hour[CONF_HOUR], cpp.UnaryOpExpression("&", hours_array[idx])))
# for idx, minute in enumerate(config[CONF_MINUTES]):
# exp = cg.std_vector.template(cg.uint16)(segment_ids)
# cg.add(var.add_minute(minute[CONF_MINUTE], cpp.UnaryOpExpression("&", minutes_array[idx])))
# for idx, minute in enumerate(config[CONF_MINUTES]):
# cg.add(var.add_hour_offset(minute[CONF_MINUTE], minute[CONF_HOUR_OFFSET]))

View file

@ -8,7 +8,6 @@ void Wordclock::setup() {
if (!this->valid_time) { if (!this->valid_time) {
this->start_idle_animation(); this->start_idle_animation();
} }
// this->valid_time = true;
} }
void Wordclock::update() { void Wordclock::update() {
@ -45,62 +44,42 @@ void Wordclock::update() {
if (dirty) { if (dirty) {
this->previous_segments->clear(); this->previous_segments->clear();
for (uint16_t segment_idx : *this->current_segments) { for (uint16_t segment_idx : *this->current_segments) {
this->previous_segments->push_back(segment_idx); this->previous_segments->push_back(segment_idx);
} }
// std::sort(this->previous_segments->begin(), this->previous_segments->end());
// std::sort(s.begin(), s.end(), [](int a, int b)
// {
// return a > b;
// });
this->current_segments->clear(); this->current_segments->clear();
for (uint16_t segment_idx : *this->static_segments) { for (uint16_t segment_idx : *this->static_segments) {
this->current_segments->push_back(segment_idx); this->current_segments->push_back(segment_idx);
// this->draw_segment(segment_idx);
} }
for (uint16_t segment_idx : *(this->minutes->at(minute).segments)) { for (uint16_t segment_idx : *(this->minutes->at(minute).segments)) {
this->current_segments->push_back(segment_idx); this->current_segments->push_back(segment_idx);
// this->draw_segment(segment_idx);
} }
for (uint16_t segment_idx : *(this->hours->at(hour).segments)) { for (uint16_t segment_idx : *(this->hours->at(hour).segments)) {
this->current_segments->push_back(segment_idx); this->current_segments->push_back(segment_idx);
// this->draw_segment(segment_idx);
} }
std::sort(this->current_segments->begin(), this->current_segments->end()); std::sort(this->current_segments->begin(), this->current_segments->end());
this->find_difference(this->previous_segments, this->current_segments); this->find_difference(this->previous_segments, this->current_segments);
// ESP_LOGD("wordclock.cpp", "reset");
this->on_transformer->reset(); this->on_transformer->reset();
this->off_transformer->reset(); this->off_transformer->reset();
} }
// Color on = this->on_color * this->on_transformer->apply().value_or(255);
// Color off = this->off_color * this->off_transformer->apply().value_or(255);
this->current_position = 0; this->current_position = 0;
uint8_t transition_progress = this->on_transformer->apply().value_or(255); uint8_t transition_progress = this->on_transformer->apply().value_or(255);
// uint8_t on_progress = this->on_transformer->apply().value_or(255);
// uint8_t off_progress = this->off_transformer->apply().value_or(255);
// ESP_LOGD("wordclock.cpp", "off progress [%d]", off_progress);
// Color added_color = this->off_color.gradient(this->on_color, transition_progress);
Color removed_color = this->on_color.gradient(this->off_color, transition_progress); Color removed_color = this->on_color.gradient(this->off_color, transition_progress);
// ESP_LOGD("wordclock.cpp", "transition progress [%d], added [0x%06x], removed [0x%06x]", transition_progress, added_color.raw_32, removed_color.raw_32);
for (uint16_t segment_idx : *this->removed_segments) { for (uint16_t segment_idx : *this->removed_segments) {
// ESP_LOGD("wordclock.cpp", "off [%d]", segment_idx);
// this->disable_segment(segment_idx, this->off_color, transition_progress);
this->disable_segment_effect(segment_idx, this->off_color, transition_progress); this->disable_segment_effect(segment_idx, this->off_color, transition_progress);
// this->disable_segment(segment_idx, removed_color);
// this->draw_segment(segment_idx, off_progress);
} }
for (uint16_t segment_idx : *this->added_segments) { for (uint16_t segment_idx : *this->added_segments) {
// ESP_LOGD("wordclock.cpp", "on [%d]", segment_idx);
// this->segment_effect_base(segment_idx, this->off_color, transition_progress);
this->enable_segment_effect(segment_idx, this->off_color, transition_progress); this->enable_segment_effect(segment_idx, this->off_color, transition_progress);
// this->draw_segment(segment_idx, on_progress);
} }
for (uint16_t segment_idx : *this->staying_segments) { for (uint16_t segment_idx : *this->staying_segments) {
this->apply_segment_effect(segment_idx); this->apply_segment_effect(segment_idx);
@ -109,14 +88,10 @@ void Wordclock::update() {
} }
void Wordclock::find_difference(std::vector<uint16_t> *a_vec, std::vector<uint16_t> *b_vec) { void Wordclock::find_difference(std::vector<uint16_t> *a_vec, std::vector<uint16_t> *b_vec) {
// for (uint16_t segment_idx : a) {
// this->current_segments->push_back(segment_idx);
// }
this->added_segments->clear(); this->added_segments->clear();
this->removed_segments->clear(); this->removed_segments->clear();
this->staying_segments->clear(); this->staying_segments->clear();
auto a = a_vec->begin(); auto a = a_vec->begin();
auto b = b_vec->begin(); auto b = b_vec->begin();
@ -129,18 +104,20 @@ void Wordclock::find_difference(std::vector<uint16_t> *a_vec, std::vector<uint16
} }
} }
Color Wordclock::get_next_color(uint32_t position, const Color &current_color) { Color Wordclock::get_next_color_base_(uint32_t position, uint32_t speed, uint16_t width, const Color &current_color) {
uint32_t speed_ = 3;
uint16_t width_ = 100;
// uint16_t width_ = 50;
esphome::light::ESPHSVColor hsv; esphome::light::ESPHSVColor hsv;
hsv.value = 255; hsv.value = 255;
hsv.saturation = 240; hsv.saturation = 240;
hsv.hue = ((millis() * speed_ + (position * (0xFFFF / width_))) % 0xFFFF) >> 8; hsv.hue = ((millis() * speed + (position * (0xFFFF / width))) % 0xFFFF) >> 8;
// hsv.hue = hue >> 8;
return hsv.to_rgb(); return hsv.to_rgb();
} }
Color Wordclock::get_next_color(uint32_t position, const Color &current_color) {
uint32_t speed_ = 3;
uint16_t width_ = 100; // Original width_ = 50
return get_next_color_base_(position, speed_, width_, current_color);
}
int8_t Wordclock::find_hour(uint8_t target_value) { int8_t Wordclock::find_hour(uint8_t target_value) {
std::vector<Hour> *elements = this->hours; std::vector<Hour> *elements = this->hours;
for (int i = 0; i < elements->size(); i++) { for (int i = 0; i < elements->size(); i++) {
@ -151,15 +128,6 @@ int8_t Wordclock::find_hour(uint8_t target_value) {
} }
} }
return elements->size() - 1; return elements->size() - 1;
// uint16_t last_defined_index = -1;
// for (int i = 0; i < elements->size(); i++) {
// if (elements->at(i).size()) {
// last_defined_index = i;
// }
// if (i >= target_value) break;
// }
// return last_defined_index;
} }
int8_t Wordclock::find_minute(uint8_t target_value) { int8_t Wordclock::find_minute(uint8_t target_value) {
@ -179,11 +147,6 @@ void Wordclock::setup_transitions(uint32_t milliseconds) {
this->off_transformer->setup(this->brightness, 0, milliseconds); this->off_transformer->setup(this->brightness, 0, milliseconds);
} }
// Wordclock::Wordclock() : PollingComponent(1000) {
// }
Wordclock::Wordclock( Wordclock::Wordclock(
esphome::time::RealTimeClock *time, esphome::time::RealTimeClock *time,
esphome::addressable_light::AddressableLightDisplay *display, esphome::addressable_light::AddressableLightDisplay *display,
@ -209,20 +172,7 @@ Wordclock::Wordclock(
this->staying_segments = new std::vector<uint16_t>(); this->staying_segments = new std::vector<uint16_t>();
this->on_transformer = new BrightnessTransitionTransformer(); this->on_transformer = new BrightnessTransitionTransformer();
// this->on_transformer->setup(0, this->brightness, 700);
this->off_transformer = new BrightnessTransitionTransformer(); this->off_transformer = new BrightnessTransitionTransformer();
// this->off_transformer->setup(this->brightness, 0, 700);
// wordclock_wordclock->add_segment(wordclock::SegmentCoords{
// .x1 = 0,
// .x2 = 4,
// .y1 = 8,
// .y2 = 8,
// });
// this->hour_offsets = new std::vector<int8_t>(60, 0);
// this->minutes = new std::vector<std::vector<uint16_t>>(60, std::vector<uint16_t>());
// this->hours = new std::vector<std::vector<uint16_t>>(24, std::vector<uint16_t>());
} }
} // namespace wordclock } // namespace wordclock
} // namespace esphome } // namespace esphome

View file

@ -22,9 +22,9 @@ struct SegmentCoords {
uint16_t y2; uint16_t y2;
}; };
class BrightnessTransformer { class BrightnessTransitionTransformer {
public: public:
virtual ~BrightnessTransformer() = default; virtual ~BrightnessTransitionTransformer() = default;
void setup(const uint8_t start_values, const uint8_t target_values, uint32_t length) { void setup(const uint8_t start_values, const uint8_t target_values, uint32_t length) {
this->start_time_ = millis(); this->start_time_ = millis();
@ -33,29 +33,22 @@ public:
this->target_values_ = target_values; this->target_values_ = target_values;
this->start(); this->start();
} }
/// Indicates whether this transformation is finished.
virtual bool is_finished() { return this->get_progress_() >= 1.0f; } virtual bool is_finished() { return this->get_progress_() >= 1.0f; }
/// This will be called before the transition is started.
virtual void start() {} virtual void start() {}
// virtual optional<uint8_t> apply() = 0;
/// This will be called while the transformer is active to apply the transition to the light. Can either write to the virtual optional<uint8_t> apply() {
/// light directly, or return LightColorValues that will be applied. float v = BrightnessTransitionTransformer::smoothed_progress(this->get_progress_());
virtual optional<uint8_t> apply() = 0; return esphome::lerp(v, this->start_values_, this->target_values_);
}
/// This will be called after transition is finished.
virtual void stop() {} virtual void stop() {}
void reset() { void reset() {
this->start_time_ = millis(); this->start_time_ = millis();
} }
const uint8_t &get_start_values() const { return this->start_values_; } const uint8_t &get_start_values() const { return this->start_values_; }
const uint8_t &get_target_values() const { return this->target_values_; } const uint8_t &get_target_values() const { return this->target_values_; }
protected: protected:
/// The progress of this transition, on a scale of 0 to 1. // The progress of this transition, on a scale of 0 to 1.
float get_progress_() { float get_progress_() {
uint32_t now = esphome::millis(); uint32_t now = esphome::millis();
if (now < this->start_time_) if (now < this->start_time_)
@ -65,29 +58,16 @@ protected:
return clamp((now - this->start_time_) / float(this->length_), 0.0f, 1.0f); return clamp((now - this->start_time_) / float(this->length_), 0.0f, 1.0f);
} }
static float smoothed_progress(float x) { return x * x * x * (x * (x * 6.0f - 15.0f) + 10.0f); }
uint32_t start_time_; uint32_t start_time_;
uint32_t length_; uint32_t length_;
uint8_t start_values_; uint8_t start_values_;
uint8_t target_values_; uint8_t target_values_;
}; };
class BrightnessTransitionTransformer : public BrightnessTransformer {
public:
optional<uint8_t> apply() override {
float v = BrightnessTransitionTransformer::smoothed_progress(this->get_progress_());
return esphome::lerp(v, this->start_values_, this->target_values_);
}
protected:
// This looks crazy, but it reduces to 6x^5 - 15x^4 + 10x^3 which is just a smooth sigmoid-like
// transition from 0 to 1 on x = [0, 1]
static float smoothed_progress(float x) { return x * x * x * (x * (x * 6.0f - 15.0f) + 10.0f); }
};
class Wordclock : public esphome::PollingComponent { class Wordclock : public esphome::PollingComponent {
public: public:
// Wordclock();
Wordclock( Wordclock(
esphome::time::RealTimeClock *time, esphome::time::RealTimeClock *time,
esphome::addressable_light::AddressableLightDisplay *display, esphome::addressable_light::AddressableLightDisplay *display,
@ -96,9 +76,8 @@ public:
void setup(); void setup();
void update(); void update();
// void setup_color(uint8_t brightness, Color on_color, Color off_color);
void set_brightness(uint8_t brightness) { void set_brightness(uint8_t brightness) {
this->brightness = brightness; this->brightness = brightness;
} }
void set_on_color(Color on_color) { void set_on_color(Color on_color) {
this->on_color = on_color; this->on_color = on_color;
@ -131,17 +110,6 @@ this->brightness = brightness;
}); });
} }
// void add_hour_segment(uint8_t index, uint16_t segment_id) {
// this->hours->at(index).segments->push_back(segment_id);
// }
// void add_minute_segment(uint8_t index, uint16_t segment_id) {
// this->minutes->at(index).segments->push_back(segment_id);
// }
// void add_hour(uint8_t index, std::vector<uint16_t> *segments);
// void add_minute(uint8_t index, std::vector<uint16_t> *segments);
// void add_hour_offset(uint8_t index, int8_t offset) {
// this->minutes->at(index).hour_offset = offset;
// }
protected: protected:
// ESPHome Components // ESPHome Components
esphome::time::RealTimeClock *time; esphome::time::RealTimeClock *time;
@ -170,14 +138,9 @@ protected:
std::vector<uint16_t> *previous_segments; std::vector<uint16_t> *previous_segments;
uint32_t current_position{0}; uint32_t current_position{0};
Color get_next_color_base_(uint32_t position, uint32_t speed, uint16_t width, const Color &current_color);
Color get_next_color(uint32_t position, const Color &current_color); Color get_next_color(uint32_t position, const Color &current_color);
// Color
// Color get_on_color() {
// return this->on_color * this->brightness;
// }
// Color get_off_color() {
// return this->off_color * this->brightness;
// }
Color on_color {Color(0xFFFFFF)}; Color on_color {Color(0xFFFFFF)};
Color off_color {Color(0x000000)}; Color off_color {Color(0x000000)};
uint8_t brightness{255}; uint8_t brightness{255};
@ -186,21 +149,8 @@ protected:
int8_t find_hour(uint8_t target_value); int8_t find_hour(uint8_t target_value);
int8_t find_minute(uint8_t target_value); int8_t find_minute(uint8_t target_value);
void find_difference(std::vector<uint16_t> *a_vec, std::vector<uint16_t> *b_vec); void find_difference(std::vector<uint16_t> *a_vec, std::vector<uint16_t> *b_vec);
// void draw_segment(uint16_t segment_id) {
// this->draw_segment(segment_id, this->brightness);
// }
// void draw_segment(uint16_t segment_id, uint8_t brightness) {
// this->draw_segment(segment_id, this->on_color * brightness);
// }
// void draw_segment(uint16_t segment_id, Color color) {
// SegmentCoords s = this->segments->at(segment_id);
// // ESP_LOGD("wordclock.cpp", "brightness[%d] * color[%06x] = %06x", brightness, color.raw_32, (color * brightness).raw_32);
// this->display->line(s.x1, s.y1, s.x2, s.y2, color);
// }
void segment_effect_base(uint16_t segment_id, bool to_effect, Color base_color, uint8_t transition_progress) { void segment_effect_base(uint16_t segment_id, bool to_effect, Color base_color, uint8_t transition_progress) {
// ESP_LOGD("wordclock.cpp", "brightness[%d] * color[%06x] = %06x", brightness, color.raw_32, (color * brightness).raw_32);
SegmentCoords s = this->segments->at(segment_id); SegmentCoords s = this->segments->at(segment_id);
int x1 = s.x1; int y1 = s.y1; int x2 = s.x2; int y2 = s.y2; int x1 = s.x1; int y1 = s.y1; int x2 = s.x2; int y2 = s.y2;
Color color_to_draw; Color color_to_draw;
@ -215,11 +165,8 @@ protected:
color_to_draw = base_color.gradient(effect_color, transition_progress); color_to_draw = base_color.gradient(effect_color, transition_progress);
} else { } else {
color_to_draw = effect_color.gradient(base_color, transition_progress); color_to_draw = effect_color.gradient(base_color, transition_progress);
// c = base_color.gradient(this->get_next_color(x1 + y1, Color(0)), transition_progress);
} }
this->display->draw_pixel_at(x1, y1, color_to_draw); this->display->draw_pixel_at(x1, y1, color_to_draw);
// this->display->draw_pixel_at(x1, y1, this->get_next_color(this->current_position++, Color(0)));
if (x1 == x2 && y1 == y2) break; if (x1 == x2 && y1 == y2) break;
int32_t e2 = 2 * err; int32_t e2 = 2 * err;
if (e2 >= dy) { if (e2 >= dy) {
@ -242,10 +189,6 @@ protected:
void apply_segment_effect(uint16_t segment_id) { void apply_segment_effect(uint16_t segment_id) {
segment_effect_base(segment_id, true, Color(0), 255); segment_effect_base(segment_id, true, Color(0), 255);
} }
// void disable_segment(uint16_t segment_id, Color off_color, uint8_t transition_progress) {
// SegmentCoords s = this->segments->at(segment_id);
// this->display->line(s.x1, s.y1, s.x2, s.y2, color);
// }
void start_idle_animation() { void start_idle_animation() {
this->display->fill(this->off_color); this->display->fill(this->off_color);
this->display->set_enabled(false); this->display->set_enabled(false);
@ -259,13 +202,7 @@ protected:
this->previous_segments->clear(); this->previous_segments->clear();
this->current_segments->clear(); this->current_segments->clear();
} }
// std::vector<std::vector<uint16_t>> *minutes;
// std::vector<std::vector<uint16_t>> *hours;
// std::vector<int8_t> *hour_offsets;
}; };
} // namespace wordclock } // namespace wordclock
} // namespace esphome } // namespace esphome