fix: brightness attribute now correctly controls the brightness, even with active effect.

This commit is contained in:
Philip Stark 2023-06-10 14:02:39 +02:00
parent e4bdcf71dc
commit 4962f344e3
2 changed files with 7 additions and 7 deletions

View file

@ -167,7 +167,7 @@ protected:
const int32_t dy = -abs(y2 - y1), sy = y1 < y2 ? 1 : -1;
int32_t err = dx + dy;
while (true) {
effect_color = this->get_next_color(x1 + y1, Color(0));
effect_color = this->get_next_color(x1 + y1, Color(0)) * this->brightness;
if (to_effect) {
color_to_draw = base_color.gradient(effect_color, transition_progress);
} else {