Make mbl.has_mesh() a method
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4 changed files with 10 additions and 19 deletions
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@ -30,8 +30,6 @@
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mesh_bed_leveling mbl;
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bool mesh_bed_leveling::has_mesh;
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float mesh_bed_leveling::z_offset,
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mesh_bed_leveling::z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y],
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mesh_bed_leveling::index_to_xpos[GRID_MAX_POINTS_X],
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@ -46,7 +44,6 @@
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}
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void mesh_bed_leveling::reset() {
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has_mesh = false;
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z_offset = 0;
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ZERO(z_values);
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}
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