Using the new language implementation wasn't behaving as expected.
No matter what LANGUAGE_CHOICE was set to it would always take the en branch. I revamped it a bit to use a macro to create the language include file name. This required a slight tweak to the RU declaration since it's special-cased in a couple places in code. This is an attempt to pull my changes from #1222 over.
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4 changed files with 32 additions and 55 deletions
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@ -199,7 +199,7 @@ extern volatile uint16_t buttons; //an extended version of the last checked but
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#else
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// Standard directly connected LCD implementations
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#if LANGUAGE_CHOICE == ru
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#ifdef LANGUAGE_RU
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#include "LiquidCrystalRus.h"
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#define LCD_CLASS LiquidCrystalRus
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#else
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