Conflicts:
	Marlin/Configuration.h
	Marlin/configurator/config/Configuration.h
	Marlin/example_configurations/Felix/Configuration.h
	Marlin/example_configurations/Felix/Configuration_DUAL.h
	Marlin/example_configurations/Hephestos/Configuration.h
	Marlin/example_configurations/K8200/Configuration.h
	Marlin/example_configurations/SCARA/Configuration.h
	Marlin/example_configurations/WITBOX/Configuration.h
	Marlin/example_configurations/delta/generic/Configuration.h
	Marlin/example_configurations/delta/kossel_mini/Configuration.h
	Marlin/example_configurations/makibox/Configuration.h
	Marlin/example_configurations/tvrrug/Round2/Configuration.h

Conflicts with my Chinese implementation resolved.
This commit is contained in:
AnHardt 2015-04-28 09:24:32 +02:00
commit b4b19a6cbd
68 changed files with 3205 additions and 1954 deletions

View file

@ -47,11 +47,9 @@ We have two different technologies for the displays:
* nl Dutch
* ca Catalan
* eu Basque-Euskera
* cn Chinese
* jp Japanese (Katakana)
and recently on [Thingiverse](http://www.thingiverse.com/) a new port to
* jp [Japanese](http://www.thingiverse.com/thing:664397)
appeared.
## The Problem
All of this languages, except the English, normally use extended symbol sets, not contained in US-ASCII.
@ -133,6 +131,9 @@ We have two different technologies for the displays:
You'll find all translatable strings in 'language_en.h'. Please don't translate any strings from 'language.h', this may break the serial protocol.
For information about fonts see: Marlin\fonts\README.fonts
## User Instructions
Define your hardware and the wanted language in 'Configuration.h'.
To find out what charset your hardware is, define language 'test' and compile. In the menu you will see two lines from the upper half of the charset.