Some cleanups for ubl lcd mesh map

This commit is contained in:
Scott Lahteine 2017-07-01 18:34:52 -05:00
parent f17bae1f70
commit abd6ba62b4
3 changed files with 17 additions and 26 deletions

View file

@ -1134,8 +1134,8 @@ static void lcd_implementation_status_screen() {
B00000,
B11111
};
createChar_P(1, _lcd_box_top);
createChar_P(2, _lcd_box_bottom);
createChar_P(LCD_UBL_BOXTOP_CHAR, _lcd_box_top);
createChar_P(LCD_UBL_BOXBOT_CHAR, _lcd_box_bottom);
#endif
}
@ -1178,8 +1178,8 @@ static void lcd_implementation_status_screen() {
* Draw the Mesh Map Box
*/
uint8_t m;
lcd.setCursor(_MAP_X, 0); for (m = 0; m < 5; m++) lcd.write(1); // Top
lcd.setCursor(_MAP_X, 3); for (m = 0; m < 5; m++) lcd.write(2); // Bottom
lcd.setCursor(_MAP_X, 0); for (m = 0; m < 5; m++) lcd.write(LCD_UBL_BOXTOP_CHAR); // Top
lcd.setCursor(_MAP_X, 3); for (m = 0; m < 5; m++) lcd.write(LCD_UBL_BOXBOT_CHAR); // Bottom
for (m = 0; m <= 3; m++) {
lcd.setCursor(2, m); lcd.write('|'); // Left
lcd.setCursor(8, m); lcd.write('|'); // Right