touch validation
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914882849a
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2 changed files with 29 additions and 31 deletions
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@ -29,6 +29,33 @@ touch_calibration_t TouchCalibration::calibration;
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calibrationState TouchCalibration::calibration_state = CALIBRATION_NONE;
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calibrationState TouchCalibration::calibration_state = CALIBRATION_NONE;
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touch_calibration_point_t TouchCalibration::calibration_points[4];
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touch_calibration_point_t TouchCalibration::calibration_points[4];
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void TouchCalibration::validate_calibration() {
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const bool landscape = validate_precision_x(0, 1) && validate_precision_x(2, 3) && validate_precision_y(0, 2) && validate_precision_y(1, 3);
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const bool portrait = validate_precision_y(0, 1) && validate_precision_y(2, 3) && validate_precision_x(0, 2) && validate_precision_x(1, 3);
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if (landscape || portrait) {
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calibration_state = CALIBRATION_SUCCESS;
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calibration.x = ((calibration_points[2].x - calibration_points[0].x) << 17) / (calibration_points[3].raw_x + calibration_points[2].raw_x - calibration_points[1].raw_x - calibration_points[0].raw_x);
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calibration.y = ((calibration_points[1].y - calibration_points[0].y) << 17) / (calibration_points[3].raw_y - calibration_points[2].raw_y + calibration_points[1].raw_y - calibration_points[0].raw_y);
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calibration.offset_x = calibration_points[0].x - int16_t(((calibration_points[0].raw_x + calibration_points[1].raw_x) * calibration.x) >> 17);
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calibration.offset_y = calibration_points[0].y - int16_t(((calibration_points[0].raw_y + calibration_points[2].raw_y) * calibration.y) >> 17);
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calibration.orientation = landscape ? TOUCH_LANDSCAPE : TOUCH_PORTRAIT;
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}
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else {
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calibration_state = CALIBRATION_FAIL;
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calibration_reset();
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}
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if (calibration_state == CALIBRATION_SUCCESS) {
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SERIAL_ECHOLNPGM("Touch screen calibration completed");
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SERIAL_ECHOLNPAIR("TOUCH_CALIBRATION_X ", calibration.x);
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SERIAL_ECHOLNPAIR("TOUCH_CALIBRATION_Y ", calibration.y);
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SERIAL_ECHOLNPAIR("TOUCH_OFFSET_X ", calibration.offset_x);
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SERIAL_ECHOLNPAIR("TOUCH_OFFSET_Y ", calibration.offset_y);
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SERIAL_ECHOPGM("TOUCH_ORIENTATION "); if (calibration.orientation == TOUCH_LANDSCAPE) SERIAL_ECHOLNPGM("TOUCH_LANDSCAPE"); else SERIAL_ECHOLNPGM("TOUCH_PORTRAIT");
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}
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}
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bool TouchCalibration::handleTouch(uint16_t x, uint16_t y) {
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bool TouchCalibration::handleTouch(uint16_t x, uint16_t y) {
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static millis_t next_button_update_ms = 0;
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static millis_t next_button_update_ms = 0;
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const millis_t now = millis();
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const millis_t now = millis();
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@ -44,37 +71,7 @@ bool TouchCalibration::handleTouch(uint16_t x, uint16_t y) {
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case CALIBRATION_TOP_LEFT: calibration_state = CALIBRATION_BOTTOM_LEFT; break;
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case CALIBRATION_TOP_LEFT: calibration_state = CALIBRATION_BOTTOM_LEFT; break;
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case CALIBRATION_BOTTOM_LEFT: calibration_state = CALIBRATION_TOP_RIGHT; break;
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case CALIBRATION_BOTTOM_LEFT: calibration_state = CALIBRATION_TOP_RIGHT; break;
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case CALIBRATION_TOP_RIGHT: calibration_state = CALIBRATION_BOTTOM_RIGHT; break;
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case CALIBRATION_TOP_RIGHT: calibration_state = CALIBRATION_BOTTOM_RIGHT; break;
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case CALIBRATION_BOTTOM_RIGHT:
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case CALIBRATION_BOTTOM_RIGHT: validate_calibration(); break;
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if (validate_precision_x(0, 1) && validate_precision_x(2, 3) && validate_precision_y(0, 2) && validate_precision_y(1, 3)) {
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calibration_state = CALIBRATION_SUCCESS;
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calibration.x = ((calibration_points[2].x - calibration_points[0].x) << 17) / (calibration_points[3].raw_x + calibration_points[2].raw_x - calibration_points[1].raw_x - calibration_points[0].raw_x);
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calibration.y = ((calibration_points[1].y - calibration_points[0].y) << 17) / (calibration_points[3].raw_y - calibration_points[2].raw_y + calibration_points[1].raw_y - calibration_points[0].raw_y);
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calibration.offset_x = calibration_points[0].x - int16_t(((calibration_points[0].raw_x + calibration_points[1].raw_x) * calibration.x) >> 17);
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calibration.offset_y = calibration_points[0].y - int16_t(((calibration_points[0].raw_y + calibration_points[2].raw_y) * calibration.y) >> 17);
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calibration.orientation = TOUCH_LANDSCAPE;
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}
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else if (validate_precision_y(0, 1) && validate_precision_y(2, 3) && validate_precision_x(0, 2) && validate_precision_x(1, 3)) {
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calibration_state = CALIBRATION_SUCCESS;
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calibration.x = ((calibration_points[2].x - calibration_points[0].x) << 17) / (calibration_points[3].raw_y + calibration_points[2].raw_y - calibration_points[1].raw_y - calibration_points[0].raw_y);
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calibration.y = ((calibration_points[1].y - calibration_points[0].y) << 17) / (calibration_points[3].raw_x - calibration_points[2].raw_x + calibration_points[1].raw_x - calibration_points[0].raw_x);
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calibration.offset_x = calibration_points[0].x - int16_t(((calibration_points[0].raw_y + calibration_points[1].raw_y) * calibration.x) >> 17);
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calibration.offset_y = calibration_points[0].y - int16_t(((calibration_points[0].raw_x + calibration_points[2].raw_x) * calibration.y) >> 17);
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calibration.orientation = TOUCH_PORTRAIT;
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}
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else {
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calibration_state = CALIBRATION_FAIL;
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calibration_reset();
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}
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if (calibration_state == CALIBRATION_SUCCESS) {
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SERIAL_ECHOLNPGM("Touch screen calibration completed");
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SERIAL_ECHOLNPAIR("TOUCH_CALIBRATION_X ", calibration.x);
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SERIAL_ECHOLNPAIR("TOUCH_CALIBRATION_Y ", calibration.y);
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SERIAL_ECHOLNPAIR("TOUCH_OFFSET_X ", calibration.offset_x);
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SERIAL_ECHOLNPAIR("TOUCH_OFFSET_Y ", calibration.offset_y);
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SERIAL_ECHOPGM("TOUCH_ORIENTATION "); if (calibration.orientation == TOUCH_LANDSCAPE) SERIAL_ECHOLNPGM("TOUCH_LANDSCAPE"); else SERIAL_ECHOLNPGM("TOUCH_PORTRAIT");
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}
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break;
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default: break;
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default: break;
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}
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}
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@ -71,6 +71,7 @@ public:
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static bool validate_precision(int32_t a, int32_t b) { return (a > b ? (100 * b) / a : (100 * a) / b) > TOUCH_SCREEN_CALIBRATION_PRECISION; }
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static bool validate_precision(int32_t a, int32_t b) { return (a > b ? (100 * b) / a : (100 * a) / b) > TOUCH_SCREEN_CALIBRATION_PRECISION; }
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static bool validate_precision_x(uint8_t a, uint8_t b) { return validate_precision(calibration_points[a].raw_x, calibration_points[b].raw_x); }
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static bool validate_precision_x(uint8_t a, uint8_t b) { return validate_precision(calibration_points[a].raw_x, calibration_points[b].raw_x); }
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static bool validate_precision_y(uint8_t a, uint8_t b) { return validate_precision(calibration_points[a].raw_y, calibration_points[b].raw_y); }
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static bool validate_precision_y(uint8_t a, uint8_t b) { return validate_precision(calibration_points[a].raw_y, calibration_points[b].raw_y); }
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static void validate_calibration();
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static touch_calibration_t calibration;
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static touch_calibration_t calibration;
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static void calibration_reset() { calibration = {TOUCH_CALIBRATION_X, TOUCH_CALIBRATION_Y, TOUCH_OFFSET_X, TOUCH_OFFSET_Y, TOUCH_ORIENTATION}; }
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static void calibration_reset() { calibration = {TOUCH_CALIBRATION_X, TOUCH_CALIBRATION_Y, TOUCH_OFFSET_X, TOUCH_OFFSET_Y, TOUCH_ORIENTATION}; }
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