Smarter MIN, MAX, ABS macros

Use macros that explicitly avoid double-evaluation and can be used for any datatype, replacing `min`, `max`, `abs`, `fabs`, `labs`, and `FABS`.

Co-Authored-By: ejtagle <ejtagle@hotmail.com>
This commit is contained in:
Scott Lahteine 2018-05-13 03:17:25 -05:00
parent bf0fcebfe6
commit 3505d018db
24 changed files with 185 additions and 150 deletions

View file

@ -492,12 +492,12 @@ void lcd_printPGM_utf(const char *str, uint8_t n=LCD_WIDTH) {
// Scroll the PSTR 'text' in a 'len' wide field for 'time' milliseconds at position col,line
void lcd_scroll(const int16_t col, const int16_t line, const char* const text, const int16_t len, const int16_t time) {
char tmp[LCD_WIDTH + 1] = {0};
int16_t n = max(lcd_strlen_P(text) - len, 0);
const int16_t n = MAX(lcd_strlen_P(text) - len, 0);
for (int16_t i = 0; i <= n; i++) {
strncpy_P(tmp, text + i, min(len, LCD_WIDTH));
strncpy_P(tmp, text + i, MIN(len, LCD_WIDTH));
lcd.setCursor(col, line);
lcd_print(tmp);
delay(time / max(n, 1));
delay(time / MAX(n, 1));
}
}
@ -1032,7 +1032,7 @@ static void lcd_implementation_status_screen() {
name_hash = ((name_hash << 1) | (name_hash >> 7)) ^ filename[l]; // rotate, xor
if (filename_scroll_hash != name_hash) { // If the hash changed...
filename_scroll_hash = name_hash; // Save the new hash
filename_scroll_max = max(0, lcd_strlen(longFilename) - n); // Update the scroll limit
filename_scroll_max = MAX(0, lcd_strlen(longFilename) - n); // Update the scroll limit
filename_scroll_pos = 0; // Reset scroll to the start
lcd_status_update_delay = 8; // Don't scroll right away
}
@ -1345,7 +1345,7 @@ static void lcd_implementation_status_screen() {
//dump_custom_char("at entry:", &new_char);
clear_custom_char(&new_char);
const uint8_t ypix = min(upper_left.y_pixel_offset + pixels_per_y_mesh_pnt, ULTRA_Y_PIXELS_PER_CHAR);
const uint8_t ypix = MIN(upper_left.y_pixel_offset + pixels_per_y_mesh_pnt, ULTRA_Y_PIXELS_PER_CHAR);
for (j = upper_left.y_pixel_offset; j < ypix; j++) {
i = upper_left.x_pixel_mask;
for (k = 0; k < pixels_per_x_mesh_pnt; k++) {