current_position not static
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2 changed files with 7 additions and 9 deletions
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@ -205,7 +205,7 @@
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bool Running = true;
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static float feedrate = 1500.0, next_feedrate, saved_feedrate;
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static float current_position[NUM_AXIS] = { 0.0 };
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float current_position[NUM_AXIS] = { 0.0 };
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static float destination[NUM_AXIS] = { 0.0 };
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bool axis_known_position[3] = { false };
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